Puzzle Game Project Timeline
From MultimodalEnvironments
Puzzle Game Timeline
2008-09-24: Rough draft specification for:
- Puzzle Game Java Engine
- Gameplay Mechanics for each puzzle
- Puzzle Game Introduction Environment Mechanics (ball on floor, entice user to pick up)
- Puzzle Game Labyrinth Environment Mechanics (main environment)
- Puzzle Game Magnet Environment Mechanics
- Line-Following Puzzle Environment Mechanics
- Puzzle Game Graphics Engine
- Puzzle Game Engine To Graphics Communications Specification
- Puzzle Game Visual Design
- Puzzle Game Audio Design
2008-09-26:
- Final Specifications
- List cues and timing of delivery for cues for each environment
2008-09-29:
- Prototype needed rendering engines in Dash
- Prototype game mechanics in Java, with at least stubs for sending info to dash
- Rough drafts/first iteration of resources for Puzzle Game Visual Design
- Rough drafts/first iteration of resources for Puzzle Game Audio Design
2008-10-3:
- Working communication between Puzzle Game Java Engine and Puzzle Game Graphics Engine
- Rough drafts of resources integrated into game engines
2008-10-6:
- Revise everything (graphics/sound/game engine)
- Rough draft of Puzzle Game Evaluation Metrics
2008-10-8:
- Final draft of Puzzle Game Evaluation Metrics
2008-10-13:
- Begin user testing
2008-10-22: PROJECT 1 DEADLINE
